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Eeny, Meeny, Miny, Mo...: A Multiple Case Study on Selecting a Technique for User-Interaction Data Collecting

机译:Eeny,Meeny,Miny,Mo ...:一种多种案例研究选择用户交互数据收集技术

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摘要

Today, software teams can deploy new software versions to users at an increasing speed - even continuously. Although this has enabled faster responding to changing customer needs than ever before, the speed of automated customer feedback gathering has not yet blossomed out at the same level. For these purposes, the automated collecting of quantitative data about how users interact with systems can provide software teams with an interesting alternative. When starting such a process, however, teams are faced immediately with difficult decision making: What kind of technique should be used for collecting user-interaction data? In this paper, we describe the reasons for choosing specific collecting techniques in three cases and refine a previously designed selection framework based on their data. The study is a part of on-going design science research and was conducted using case study methods. A few distinct criteria which practitioners valued the most arose from the results.
机译:如今,软件团队可以以速度的增加 - 甚至不断地将新的软件版本部署给用户。虽然这使得更快的响应客户需求比以往任何时候都更快,但自动化客户反馈收集的速度尚未在同一级别绽放。出于这些目的,有关用户如何与系统交互的自动收集定量数据可以提供具有有趣替代品的软件团队。但是,在开始这样的过程时,团队立即面临困难的决策:应使用哪种技术用于收集用户交互数据?在本文中,我们描述了三种情况下选择特定收集技术的原因,并根据其数据优化先前设计的选择框架。该研究是持续设计科学研究的一部分,并使用案例研究方法进行。一些明确的标准,从业人员估价最多来自结果。

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