【24h】

Shapley Facility Location Games

机译:Shapley设施定位游戏

获取原文

摘要

Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. Spatial facility location models have successfully predicted the outcome of competition in a variety of scenarios. In a typical facility location game, users/customers/voters are mapped to a metric space representing their preferences, and each player picks a point (facility) in that space. In most facility location games considered in the literature, users are assumed to act deterministically: given the facilities chosen by the players, users are attracted to their nearest facility. This paper introduces facility location games with probabilistic attraction, dubbed Shapley facility location games, due to a surprising connection to the Shapley value. The specific attraction function we adopt in this model is aligned with the recent findings of the behavioral economics literature on choice prediction. Given this model, our first main result is that Shapley facility location games are potential games; hence, they possess pure Nash equilibrium. Moreover, the latter is true for any compact user space, any user distribution over that space, and any number of players. Note that this is in sharp contrast to Hotelling facility location games. In our second main result we show that under the assumption that players can compute an approximate best response, approximate equilibrium profiles can be learned efficiently by the players via dynamics. Our third main result is a bound on the Price of Anarchy of this class of games, as well as showing the bound is tight. Ultimately, we show that player payoffs coincide with their Shapley value in a coalition game, where coalition gains are the social welfare of the users.
机译:从Hotelling的开创性工作开始,设施定位游戏一直是经济学,运筹学和计算机科学领域的主要兴趣所在。空间设施位置模型已成功预测了各种情况下的竞争结果。在典型的设施位置游戏中,用户/客户/选民被映射到代表其偏好的度量空间,并且每个玩家在该空间中选择一个点(设施)。在文献中考虑的大多数设施定位游戏中,假定用户采取确定性的行动:给定玩家选择的设施,用户就会被吸引到他们最近的设施。由于与Shapley价值的惊人联系,本文介绍了具有概率吸引力的设施定位游戏,称为Shapley设施定位游戏。我们在该模型中采用的特定吸引函数与行为经济学文献中有关选择预测的最新发现相吻合。有了这种模型,我们的第一个主要结果就是Shapley设施定位游戏是潜在的游戏。因此,它们具有纯纳什均衡。而且,对于任何紧凑的用户空间,该空间上的任何用户分布以及任何数量的玩家,后者都是适用的。请注意,这与Hotelling设施定位游戏形成鲜明对比。在我们的第二个主要结果中,我们表明,在假设玩家可以计算出近似最佳响应的前提下,玩家可以通过动力学有效地学习近似的平衡曲线。我们的第三个主要结果是限制此类游戏的无政府状态价格,以及表明该边界是紧密的。最终,我们证明在联合游戏中,玩家的收益与其Shapley值一致,在该游戏中,联合收益是用户的社会福利。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号