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WebPainter: Collaborative Stroke-Based Rendering Through HTML5 and WebGL

机译:WebPainter:通过HTML5和WebGL的基于笔画的协作渲染

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Computer-aided drawing system assists users to convert the input real photos into painterly style images. Nowadays, it is widely developed as cloud brush engine service in many creative software tools and applications of artistic rendering such as Prisma [1], Photoshop [2], and Meitu [3], because the machine learning server has more powerful than the stand-alone version. In this paper, we propose a web collaborative Stroke-based Learning and Rendering (WebSBLR) system. Different from the existing methods that are mainly focused on the artistic filters, we concentrate on the stroke realistic rendering engine for browser on client using WebGL and HTML5. Moreover, we implement the learning-based stroke drawing path generation module on the server. By this way, we enable to achieve the computer-supported cooperative work (CSCW), especially for multi-screen synchronous interaction. The experiments demonstrated our method are efficient to web-based multiscreen painting simulation.
机译:计算机辅助绘图系统可帮助用户将输入的真实照片转换为绘画风格的图像。如今,由于机器学习服务器的功能比标准机架强大,因此在许多创新的软件工具和艺术渲染应用(例如Prisma [1],Photoshop [2]和Meitu [3])中,它已广泛用作云刷引擎服务。单机版。在本文中,我们提出了一种基于Web的基于笔划的协作学习和渲染(WebSBLR)系统。与主要关注艺术滤镜的现有方法不同,我们将重点放在使用WebGL和HTML5的客户端浏览器的笔触逼真的渲染引擎上。此外,我们在服务器上实现了基于学习的笔画绘制路径生成模块。通过这种方式,我们可以实现计算机支持的协作工作(CSCW),尤其是对于多屏幕同步交互而言。实验表明,我们的方法对于基于Web的多屏绘画模拟是有效的。

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