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Implementation of a development in cognitive, psychomotor and socio emotional elements through games to achieve national preschool curriculum standards

机译:通过游戏实现认知,精神波兵和社会情感因素的发展,实现国家学前课程标准

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Learning through playing in pre-school learning has proven its effectiveness. Game is a learning approach that is ideal for teachers to apply in preschool, to keep this game interesting, all its element need to be applied in every activity carried out during the teaching and learning process. Moreover, the game must also have elements of child development in line with the requirements of the National Preschool Standard Curriculum. Based on given literature review, developmental elements need to be emphasized in the children preschool learning. This study is a case study for document analysis that focus on game, emotional, cognitive and psychomotor element based on standard curriculum blueprint for early childhood education. The findings of this study highlight on the age and learning objectives that will be achieved through the teaching and learning process based on the elements from the development. The result shows that the developmental elements applied in the game were suitable with the preschool students age and it can achieve the objectives that outlined by the National Preschool Curriculum Standard.
机译:通过在学前学学习中学习已经证明了其有效性。游戏是一种学习方法,非常适合教师在幼儿园中申请,以保持这种游戏有趣,所有元素都需要在教学过程中进行的每项活动中应用。此外,游戏还必须根据国家学前班标准课程的要求提供儿童发展的要素。基于给定的文献综述,在儿童学龄前学习中需要强调发育要素。本研究是对基于幼儿教育标准课程蓝图的游戏,情感,认知和精神仪元素的文献分析的案例研究。这项研究的调查结果突出了通过教学和学习过程来实现的年龄和学习目标,这是根据发展中的要素的教学和学习过程实现。结果表明,游戏中申请的发育要素适用于学龄前学生年龄,它可以实现国家学前课程标准概述的目标。

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