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Improvement of the Workers' Satisfaction and Collaborative Spirit Through Gamification

机译:通过游戏化提高工人的满意度和协作精神

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Supporting the use of technology into industrial environments is an issue of mass appeal within the Industry 4.0 initiative, with a lot of promising research especially into interaction, production and training sections. In this paper, a Social Collaboration platform is introduced which creates an online community for workers as well as an Augmented Reality (AR) tool for production and training purposes both of which constitute gamified applications on which a customizable Gamification platform is applied according to impending needs. These tools have been implemented in order to become of daily use to employees in factories and incentivize them to promote collaboration, engagement, participation and work satisfaction. Every promoted industrial behavior can be described and awarded based on the offered rule engine. Thus, two gamified processes are offered regarding Social Collaboration and AR training to employees of industrial environments, so that an inference is drawn concerning participation, satisfaction and self-fulfillment. The use of the platforms is illustrated in this paper by two examples consisting one use case for a section in social collaboration and a second use case of training through AR.
机译:在工业4.0计划中,支持在工业环境中使用技术是一个引起广泛关注的问题,其中有很多有希望的研究,尤其是在交互,生产和培训方面。在本文中,引入了一个社交协作平台,该平台为工人创建了一个在线社区以及用于生产和培训目的的增强现实(AR)工具,两者均构成了游戏化应用程序,并根据迫切的需求在其上应用了可定制的游戏化平台。实施这些工具是为了使工厂的员工每天都能使用它们,并激励他们提高协作,敬业度,参与度和工作满意度。可以基于提供的规则引擎来描述和奖励每一种促进的工业行为。因此,针对工业环境的员工提供了关于社交协作和AR培训的两个游戏化过程,从而可以得出关于参与,满意度和自我实现的推论。本文通过两个示例说明了平台的使用,其中两个示例包括一个社交协作部分的用例和第二个通过AR进行培训的用例。

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