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A virtual environment for breast exams practice with Haptics and gamification

机译:通过触觉和游戏化进行乳房检查的虚拟环境

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Breast cancer is the second most frequent cancer in the world, with 250 thousands of deaths each year. Early detection of tumors by breast exams and procedures can help to reduce these numbers. More medical practice is required. Professional training for medical procedures in real environments is costly and risky both for the student and the patient. A way to reduce costs and risks of training is by the use of a virtual simulator. An environment closer to the real world in medical simulations can provide a better quality experience of to the trainee. The use of haptic devices can emulate tactile sensations and feedback forces that correspond to body structures and density of tissues. The used device has six degrees of freedom (DOF): movement on three axes (x, y, and z), rotations, and horizontal and vertical inclinations. This work presents a virtual environment for breast exams practice and sentinel nodes detection procedures that employ the use of a haptic device and a gamified interface for feedbacks. The objective is to improve early breast cancer diagnosis chances. A model for tissue deformation calculations on tridimensional patient body mesh is proposed, to add visual realism to the interactions in the virtual environment. Needle depth and its tridimensional position data are updated at real-time on needle insertion. Tumor nodes size and position are dynamically generated upon each simulation, increasing training possibilities for the student. The gamification strategy improves the practice on environment, with elements to engage the player on activity. User progress is tracked by subdivision of breast exams and procedures into smaller challenges, for better performance evaluation on the virtual environment. A gamified interface, with player score and achievements mapping is included. These gamification features have not been employed on breast simulators from previously investigated works.
机译:乳腺癌是世界上第二常见的癌症,每年有25万人死亡。通过乳房检查和程序及早发现肿瘤可以帮助减少这些数目。需要更多的医疗实践。对学生和患者而言,在实际环境中进行医疗程序的专业培训既昂贵又冒险。减少培训成本和风险的一种方法是使用虚拟模拟器。在医学模拟中更接近现实世界的环境可以为受训者提供更好的质量体验。触觉设备的使用可以模拟触觉和反馈力,这些触觉和反馈力与人体结构和组织密度相对应。所使用的设备具有六个自由度(DOF):在三个轴(x,y和z)上的移动,旋转以及水平和垂直倾斜。这项工作提供了一个虚拟环境,用于进行乳房检查实践和前哨淋巴结检测过程,这些过程采用了触觉设备和游戏化界面来进行反馈。目的是提高早期乳腺癌的诊断机会。提出了用于三维患者身体网格的组织变形计算的模型,以将视觉真实感添加到虚拟环境中的交互中。针插入时会实时更新针深度及其三维位置数据。每次模拟都会动态生成肿瘤结点的大小和位置,从而为学生增加了训练的可能性。游戏化策略可改善环境实践,并具有使玩家参与活动的元素。通过将乳房检查和程序细分为较小的挑战来跟踪用户的进度,以便在虚拟环境中更好地评估性能。游戏化界面,包括玩家得分和成就映射。这些游戏化功能尚未在先前研究过的乳房模拟器上使用。

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