首页> 外文会议>IEEE Conference on Decision and Control >Repeated games for power control in wireless communications: Equilibrium and regret
【24h】

Repeated games for power control in wireless communications: Equilibrium and regret

机译:无线通信中反复进行功率控制的游戏:平衡与遗憾

获取原文
获取外文期刊封面目录资料

摘要

Game theory, as a powerful conceptual framework, has in the past decade or so been widely applied to wireless communications in a variety of contexts. One such context is power control, where a game-theoretic formulation is particularly well-motivated since the distributed power control paradigm makes it natural to treat each wireless link (consisting of a transmitter and a receiver) as a player equipped with its own incentives. However, much of the work on game-theoretic studies of power control has been focused on one-shot games, where the emphasis is placed on either characterizing the existence and/or uniqueness of a Nash equilibrium or dynamics for reaching that Nash equilibrium In this paper, we consider a repeated game framework for power control in wireless communications that captures the salient features of the repeated interactions between different wireless links. We present a unified presentation of both finitely and infinitely repeated games and discuss the interesting information structure special to the power control setting. We then consider in depth two classes of solution concepts: Subgame Perfect Nash Equilibrium (SPNE) and no-regret strategy. For the former, we characterize the existence and uniqueness/multiplicity of SPNE; for the latter, we take an online convex optimization approach and design a power control scheme that is no regret for a link (irrespective of what the other links do), with an explicit finite time regret bound. These two solution concepts not only serve the normative role (from an economic-theoretical standpoint) of explaining how the wireless links transmit power in repeated interactions, but also induce distributed power control schemes that enjoy desirable properties from an engineering standpoint. Finally, we study a special case (one with “good” channel conditions) where we give a different power control strategy that both enjoys a more refined regret bound and converges to the unique Nash equilibrium of the stage game.
机译:在过去的十年左右的时间里,作为强大的概念框架的博弈论已广泛应用于各种环境中的无线通信。一种这样的情况是功率控制,其中游戏理论上的表述特别有动机,因为分布式功率控制范例使其自然地将每个无线链路(由发射器和接收器组成)视为配备了自己的激励机制的玩家。但是,关于功率控制的博弈论研究的许多工作都集中在单发游戏上,其中重点放在表征纳什均衡的存在和/或唯一性或达到纳什均衡的动力学上。在本文中,我们考虑了一种用于无线通信中功率控制的重复游戏框架,该框架捕获了不同无线链路之间重复交互的显着特征。我们提供有限重复和无限重复游戏的统一表示,并讨论电源控制设置特有的有趣信息结构。然后,我们深入考虑两类解决方案概念:子博弈完美纳什均衡(SPNE)和无悔策略。对于前者,我们描述了SPNE的存在和唯一性/多重性。对于后者,我们采用在线凸优化方法,并设计了一个功率控制方案,该功率控制方案对于某个链接(无论其他链接如何工作)都不会后悔,并有明确的有限时间后悔。这两个解决方案概念(从经济理论的角度来看)不仅起到解释无线链路如何在重复交互中传输功率的规范作用,而且还从工程的角度引入了享有理想性能的分布式功率控制方案。最后,我们研究一种特殊情况(一种具有“良好”通道条件的情况),在这种情况下,我们给出了一种不同的功率控制策略,该策略既享有更精致的遗憾界限,又收敛于舞台游戏独特的纳什均衡。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号