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Ground Truth For Pedestrian Analysis and Application to Camera Calibration

机译:人行语分析的原始真理和对相机校准的应用

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This paper investigates the use of synthetic 3D scenes to generate ground truth of pedestrian segmentation in 2D crowd video data. Manual segmentation of objects in videos is indeed one of the most time-consuming type of assisted labeling. A big gap in computer vision research can not be filled due to this lack of temporally dense and precise segmentation ground truth on large video samples. Such data is indeed essential to introduce machine learning techniques for automatic pedestrian segmentation, as well as many other applications involving occluded people. We present a new dataset of 1.8 million pedestrian silhouettes presenting human-to-human occlusion patterns likely to be seen in real crowd video data. To our knowledge, it is the first publicly available large dataset of pedestrian in crowd silhouettes. Solutions to generate and represent this data are detailed. We discuss ideas of how this ground truth can be used for a large number of computer vision applications and demonstrate it on a camera calibration toy problem.
机译:本文调查了合成3D场景在2D人群视频数据中产生了行人分割的地面真理。视频中对象的手动分割确实是最耗时的辅助标签类型之一。由于这种在大型视频样本上缺乏时间密集和精确的分割地面真相,计算机视觉研究中的一个巨大差距无法填补。这些数据确实是必须引入自动行人分割的机器学习技术,以及涉及遮挡人的许多其他应用程序。我们提出了一个新的数据集,呈现出在真正的人群视频数据中可能看到的人对人闭塞模式的行人剪影。为了我们的知识,它是人群剪影中第一个公开的行人大型数据集。详细介绍生成和代表此数据的解决方案。我们讨论了这种基本真理如何用于大量计算机视觉应用程序的想法,并在相机校准玩具问题上演示它。

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