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Serious games for vocational training: A compared approach

机译:认真的职业培训游戏:比较方法

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Serious games have been used for several years in order to offer continuous and professional training to the companies employees. These games have unevenly affected different fields, they are less present in certain areas (industry) than others (medical, service, ...) because of inherent specificity. In this article, we propose an approach to facilitate the implementation of a playful scenario dedicated to industrial trainings. This approach is based on multifaceted resource modelling. It is also illustrated by two examples of serious games: in a steel manufacturing company and in the medical domain.
机译:严肃的游戏已经使用了几年,以便为公司的员工提供持续的专业培训。这些游戏对不同领域的影响不均,由于固有的特殊性,它们在某些领域(行业)的存在要比其他领域(医学,服务等)少。在本文中,我们提出了一种方法,以促进实施专门针对工业培训的好玩场景。这种方法基于多方面的资源建模。严肃游戏的两个例子也说明了这一点:在钢铁制造公司和医疗领域。

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