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VIDEO TRAINING AND GAMING METHOD FOR COMPARING EVENTS

机译:视频培训和游戏比较方法

摘要

The computer-games and paris and training, which consists of: (1) register a player, that is to say the one-time player, using an authentication routine; (2) retrieving information on the point player, a database in a protected database on the server side; (3) give the player the option to select a type of event and the participants in the event and wait on, (4) when the player selects an event type and at least one participant, presenting the player with a video clip on the participant (s) selected (s); (5) after the events played, ask the estimate of the player on the winner of the event or, according to predefined criteria (absolute, subjective, qualitative or quantitative); (6) evaluating the player's response and return to the player if the answer is correct or not; (7) report the results to the player, with, among others, the evaluation of any associated criterion whatsoever, as losses or gains of the player, depending on the accuracy of the estimate of the player show and events with a video overlay technique.
机译:该计算机游戏以及巴黎和培训包括:(1)使用身份验证例程注册玩家,即一次性玩家。 (2)检索服务器服务器上受保护数据库中的点播放器上的信息; (3)为玩家提供选择事件类型和事件参与者的选项,然后等待;(4)当玩家选择事件类型和至少一个参与者时,向参与者展示视频片段被选中; (5)在比赛发生后,根据比赛标准(绝对,主观,定性或定量)询问选手对比赛获胜者的估计; (6)评估玩家的回答,如果答案正确与否,请返回玩家; (7)将结果报告给播放器,以及根据视频叠加技术对播放器事件和事件的估计的准确性,将评估结果与播放器的任何损失或收益相关联。

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