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Investigating the Role of Auditory Feedback in a Multimodal Biking Experience

机译:调查听觉反馈在多峰骑自行车经验中的作用

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In this paper, we investigate the role of auditory feedback in affecting perception of effort while biking in a virtual environment. Subjects were biking on a stationary chair bike, while exposed to 3D renditions of a recumbent bike inside a virtual environment (VE). The VE simulated a park and was created in the Unity5 engine. While biking, subjects were exposed to 9 kinds of auditory feedback (3 amplitude levels with three different filters) which were continuously triggered corresponding to pedal speed, representing the sound of the wheels and bike/chain mechanics. Subjects were asked to rate the perception of exertion using the Borg RPE scale. Results of the experiment showed that most subjects perceived a difference in mechanical resistance from the bike between conditions, but did not consciously notice the variations of the auditory feedback, although these were significantly varied. This points towards interesting perspectives for subliminal perception potential for auditory feedback for VR exercise purposes.
机译:在本文中,我们调查听觉反馈在虚拟环境中骑自行车时影响努力的感知的作用。受试者在固定椅自行车上骑自行车,而在虚拟环境(VE)内暴露于卧式自行车的3D再现。 Ve模拟了一个公园,并在Unity5发动机中创建。虽然骑自行车,受试者暴露于9种听觉反馈(具有三种不同的过滤器的3个振幅水平),其被连续触发对应于踏板速度,代表车轮和自行车/链机械的声音。要求受试者利用Borg RPE规模评估努力的感知。实验结果表明,大多数受试者在条件之间的自行车上感知机械抗性差异,但没有意识到听觉反馈的变化,尽管这些都显着变化。这一点朝着对VR运动目的进行听觉反馈的潜意识潜力有趣的观点。

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