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Improved Survey Propagation on Graphics Processing Units

机译:改进了图形处理单元上的调查传播

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The development of graphic processing units (GPUs) ensures a significant improvement in parallel computing performance. However, it also leads to an unprecedented level of complexity in algorithm design because of its physical architecture. In this paper, we propose an improved survey propagation (SP) algorithm to solve the Boolean satisfiability problem on GPUs. SP is a CPU-based incomplete algorithm that can solve hard instances of k-CNF problems with large numbers of variables. In accordance with the analysis on NVIDIA Kepler GPU architecture, a more efficient algorithm is designed with methods of changing data flow, parallel computing, and hiding communication. For NVIDIA K20c and Intel Xeon CPU E5-2650, our proposed algorithm can obtain speed 4.76 times faster than its CPU counterpart.
机译:图形处理单元(GPU)的开发确保了并行计算性能的显着提高。但是,由于其物理体系结构,这也导致算法设计的复杂性达到前所未有的高度。在本文中,我们提出了一种改进的调查传播(SP)算法,以解决GPU上的布尔可满足性问题。 SP是基于CPU的不完整算法,可以解决带有大量变量的k-CNF问题的难题。根据对NVIDIA Kepler GPU架构的分析,设计了一种更有效的算法,其中包含更改数据流,并行计算和隐藏通信的方法。对于NVIDIA K20c和Intel Xeon CPU E5-2650,我们提出的算法可获得的速度是其CPU同类产品的4.76倍。

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