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Focus-sensitive dwell time in EyeBCI: Pilot study

机译:EyeBCI中对焦点敏感的停留时间:初步研究

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In past decades, eye-tracking (ET) became one of the most widespread communication strategies for people with severe motor impairments (as in locked-in syndromes, LIS). ET cameras enable paralyzed patients to move a cursor across a user interface (UI) by means of their gaze, and to activate a selectable UI object after looking at it for a certain dwell time. This procedure is definitely intuitive and acceptable for many users. Nevertheless, such control function of gaze can become prone to errors if the dwell time duration is too short, not customized for each specific user. Considering such issue and the potential of brain-computer interface (BCI) systems in monitoring user's parameters like attention, it is possible to design hybrid ET-BCI solutions - labeled as EyeBCI in this paper - in order to improve the performance and the usability of ET. In this paper, a novel interaction concept is introduced to adapt the duration of the dwell time to the level of mental focus of the user of EyeBCI when he/she wants to select and activate a UI item: the dwell time shortens according to the raise of the observer's concentration, improving the system precision and responsiveness. In order to evaluate this solution, a pilot study was performed to compare different control conditions in terms of task performance and user experience: 3 ET conditions (different by duration of dwell time) and 2 EyeBCI conditions (BCI-triggered activation of UI items and BCI-modulated dwell time). The results demonstrated promising levels of performance and user experience when using the tested implementation of the novel EyeBCI. In addition, the capability of this new interaction paradigm to be self-adaptable to the user's goals has the potential to greatly enhance the usability of ET solutions for patients with LIS.
机译:在过去的几十年中,眼动追踪(ET)成为严重运动障碍患者(如锁定综合征)中最广泛的交流策略之一。 ET摄像头使瘫痪的患者能够通过凝视在用户界面(UI)上移动光标,并在注视特定的停留时间后激活可选择的UI对象。此过程绝对是直观的,并且对于许多用户而言都是可以接受的。然而,如果停留时间太短而不为每个特定用户定制,则这种注视的控制功能可能易于出错。考虑到此类问题以及脑机接口(BCI)系统在监视用户参数(如注意力)方面的潜力,有可能设计出混合ET-BCI解决方案(本文标记为EyeBCI),以提高其性能和可用性。 ET。在本文中,引入了一种新颖的交互概念,以使EyeBCI用户想要选择并激活UI项时,使停留时间的持续时间适应其精神焦点的水平:随着时间的增加,停留时间会缩短观察者的注意力集中,提高了系统的精度和响应能力。为了评估此解决方案,进行了一项初步研究,以比较任务性能和用户体验方面的不同控制条件:3个ET条件(随停留时间的长短不同)和2个EyeBCI条件(由BCI触发的UI项激活和BCI调整的停留时间)。结果表明,使用经过测试的新型EyeBCI实施方案时,其性能和用户体验令人鼓舞。此外,这种新的交互范例可以根据用户的目标进行自适应调整,从而有可能极大地提高ET解决方案在LIS患者中的可用性。

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