首页> 外文会议>International Conference on System Engineering and Technology >Design and implementation of interactive cyber exhibition on virtual museum of Indonesia
【24h】

Design and implementation of interactive cyber exhibition on virtual museum of Indonesia

机译:印度尼西亚虚拟博物馆互动网络展的设计与实现

获取原文

摘要

Collections of the museum can represent the culture of the society in the early ages. The collections preserved by museum are presented through exhibition so that the people in the next generation can learn from them. Yet the learning process through museum still faces many problems, such as: There are so many collections in a museum but the information to each collection is still too general; the room used for exhibition is so limited that not all the collections can be displayed; the collections might be damaged or lost; the displayed collections seem less meaningful; and the exhibition is less interactive because of the passive role of the visitors in it. This research tries to solve those problems by designing a cyber exhibition on virtual museum. Here, the cyber exhibition is developed as a complement of the exhibition held in the real museum, not as the replacement to it. The implementation of this design has been tested to several users. The results show that the users get different and more interactive experiences and more detailed informations compared to what they get when visiting the physical museum. The cyber exhibition can also add values to the collections so that they become more meaningful.
机译:博物馆的收藏可以代表早期社会的文化。博物馆保留的收藏是通过展览提供的,以便下一代人民可以从中学习。然而,通过博物馆的学习过程仍然面临着许多问题,例如:博物馆里有这么多系列,但每个集合的信息仍然是普遍的;用于展览的房间是如此限制,并非所有收藏都可以显示;收集可能会损坏或丢失;显示的集合似乎不太有意义;由于访问者的被动作用,展览不太互动。这项研究试图通过在虚拟博物馆设计网络展览来解决这些问题。在这里,网络展览会被制定为在真实博物馆中举办的展览的补充,而不是替代它。该设计的实现已经过了几个用户。结果表明,与访问物理博物馆时,用户会得到不同互动的经验和更详细的信息。网络展也可以向集合增加价值,以便它们变得更加有意义。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号