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Automatic landing flare control design by model-following control and flight test on X-Plane flight simulator

机译:通过模型跟随控制和X-Plane飞行模拟器上的飞行测试进行自动着陆耀斑控制设计

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The aim of this study is to design a landing control system and test it on X-Plane flight simulator. Model-Following control and H-Infinity output feedback control methods are used to design the controller. In the flare part of the automatic landing system, it is desired to reduce the rate of descent in order to make aircraft touch down softly. This is accomplished by exponential decay trajectory. The trajectory which is drawn by the referenced model is followed by the linearized aircraft model. The error between commanded altitude and the current altitude converges to zero before touch down. Controller gains used in the model-following control design are calculated by using the H-Infinity output feedback control method since not all the state variables will be available for feedback in actual flight. Aircraft control commands for the flare control design in Matlab-Simulink environment are sent to the aircraft model in X-Plane flight simulator via User Datagram Protocol (UDP) and then the measured aircraft output variables are received simultaneously. The results provided in this study show that the aircraft in X-Plane flight simulator which has a nonlinear environment can be controlled by the model-following controller to satisfy the landing flare requirements. Robustness of the controller will also be evaluated against modeling errors and external disturbances.
机译:这项研究的目的是设计一个着陆控制系统,并在X-Plane飞行模拟器上对其进行测试。模型跟随控制和H-Infinity输出反馈控制方法用于设计控制器。在自动着陆系统的喇叭口部分,期望降低下降率以使飞机轻柔地降落。这是通过指数衰减轨迹实现的。由参考模型绘制的轨迹之后是线性飞机模型。在着陆之前,命令高度和当前高度之间的误差收敛到零。在模型跟随控制设计中使用的控制器增益是通过使用H-Infinity输出反馈控制方法来计算的,因为并非所有状态变量都可用于实际飞行中的反馈。通过用户数据报协议(UDP)将用于Matlab-Simulink环境中的耀斑控制设计的飞机控制命令发送到X-Plane飞行模拟器中的飞机模型,然后同时接收测量的飞机输出变量。这项研究提供的结果表明,模型跟踪控制器可以控制具有非线性环境的X-Plane飞行模拟器中的飞机,以满足着陆耀斑的要求。还将针对建模误差和外部干扰来评估控制器的鲁棒性。

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