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HealthyLunch: A Serious Game for Educating and Promoting the Intake of the Recommended Number of Daily Servings Among Children

机译:健康的午餐:一个严肃的游戏,用于教育和促进儿童中建议的每日营销数量的摄入量

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The intake of bigger portions and the excess in the intake of servings of some foods groups is one of the factors that had been playing major roles in the rising rates of obesity worldwide, lb help children to identify the serving size of popular food and the recommended daily number of servings of each food group for them, we developed HealthyLunch (HL). It is a serious game where players need to prepare to children lunch boxes that include the food for a day respecting the recommended daily number of servings for children of each food group, and avoiding exceeding the daily recommendations of calories, fat, sugar, and salt. The HL elements are based on nutrition knowledge and constructs from cognitive and behavioral theories. In this paper, we describe the design process of HL and report the results of the usability evaluation study.
机译:在一些食物组的摄入量的摄入量和过量的摄入量是在全球肥胖率升高的速度下发挥着主要角色的因素之一,有助于儿童识别流行食品的服务规模和推荐的我们开发了每种食物组的每日份数,我们开发了healthynunchuncon(hl)。这是一款严重的游戏,玩家需要准备儿童午餐盒,其中包括每天尊重每种食物组儿童的一天尊重的食物,并避免超过卡路里,脂肪,糖和盐的日常建议。 HL元素基于营养知识和来自认知和行为理论的构建。在本文中,我们描述了HL的设计过程,并报告了可用性评估研究的结果。

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