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A mixed-integer quadratic programming solver based on GPU

机译:基于GPU的混合整数二次规划求解器

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Solving the mixed-integer quadratic programming (MIQP) problem is often required in many practical applications. But the existing solvers always encounter the contradiction between high precision and low time consumption. To solve this problem, this paper designs a new MIQP solver by developing a parallel branch-and-bound algorithm utilizing multi-point radiation based on the multithreading parallel structure of GPU. This solver can obtain the global optimal solution by inheriting the advantages of the classical branch-and-bound algorithm. To increase the efficiency of the MIQP solver, for the quadratic programming (QP) to be solved each time during iteration, we fully use the massive parallelism of GPU and adopt the discrete-time simplified dual neural network. The idea of multi-point radiation is used to simultaneously generate multiple search branches to improve the search efficiency. These strategies enhance the throughput and the degree of parallelization. The high computational efficiency of the proposed MIQP solver is verified by test results with solving time statistics for multiple examples.
机译:在许多实际应用中通常需要解决混合整数二次编程(MIQP)问题。但是现有的求解器总是会遇到高精度和低时间消耗之间的矛盾。为了解决这个问题,本文通过基于GPU的多线程并行结构,开发了一种利用多点辐射的并行分支定界算法,设计了一种新的MIQP求解器。该求解器可以通过继承经典分支定界算法的优点来获得全局最优解。为了提高MIQP求解器的效率,对于每次迭代期间都要求解的二次编程(QP),我们充分利用了GPU的大规模并行性,并采用了离散时间简化的双神经网络。多点辐射的思想用于同时生成多个搜索分支,以提高搜索效率。这些策略提高了吞吐量和并行度。测试结果与多个示例的求解时间统计数据一起证明了所提出的MIQP求解器的高计算效率。

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