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I3DC: Interactive Three-Dimensional Cubes

机译:I3DC:交互式三维立方体

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We present the I3DC system prototype, which constructs the cube for tens of millions of data items within milliseconds, and provides high-quality cube visualization as well as highly-interactive OLAP operations. Our approach is based on a novel blendirtg-as-aggregation (BAA) algorithm that maps distributive OLAP aggregations to the intrinsic rendering mechanisms of the GPU. Our system runs entirely on the GPU and requires no precomputations.
机译:我们介绍了I3DC系统原型,它在毫秒内构建了几十万数据项的立方体,并提供高质量的多维数据集可视化以及高度交互式OLAP操作。我们的方法基于一个新的Blendirtg-和聚合(BAA)算法,其将分布OLAP聚合映射到GPU的内在渲染机制。我们的系统完全在GPU上运行,不需要预兆。

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