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The Effect of Surface Texture on Color Appearance of 3D Printed Objects

机译:表面纹理对3D印刷物体颜色外观的影响

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3D priming has become an increasingly popular and affordable technology in recent years due to rapid technological advances. One such advancement is the ability to print a single object with multiple colors. Traditional printers work on the assumption that the surface they are printing to is flat, which further assumes that surface geometry has a negligible effect on appearance. The International Color Consortium (ICC) builds profiles allowing for color communication amongst devices, including traditional 2D printers. The ICC does not currently have practices in place to build profiles for color 3D printers, due in part to several unknown parameters affecting the appearance of 3D printed objects. One such unknown is surface texture. To test the effect of surface texture on the color appearance of 3D printed objects, 3D models were built digitally with goniochromatic effects in mind and then printed using a color 3D printer. Spectral radiance and BRDF measurements of the 3D printed samples were taken to test for changes in appearance. It was found that surface texture does have a measurable effect on the color appearance of 3D printed objects, which is an important first step in creating a characterization space for color 3D printers.
机译:由于技术进步快速,3D启动已成为近年来越来越受欢迎和经济实惠的技术。一个这样的进步是一种具有多种颜色的单个对象的能力。传统的打印机在假设它们被打印到平坦的情况下,进一步假设表面几何形状具有可忽略的外观效果。国际颜色联盟(ICC)构建了允许在设备中进行颜色通信的配置文件,包括传统的2D打印机。 ICC目前没有用于构建彩色3D打印机的配置文件的实践,部分原因是影响3D打印对象外观的几个未知参数。一个未知是表面纹理。为了测试表面纹理对3D印刷物体颜色外观的影响,3D模型用巨大的色调效果在数字上进行数字化,然后使用彩色3D打印机打印。将3D印刷样品的光谱辐射和BRDF测量用于测试外观的变化。发现表面纹理确实对3D印刷物体的颜色外观具有可测量的影响,这是为彩色3D打印机创建表征空间的重要第一步。

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