首页> 外文会议>International conference on human-computer interaction >Communication of Design Decisions and Usability Issues: A Protocol Based on Personas and Nielsen's Heuristics
【24h】

Communication of Design Decisions and Usability Issues: A Protocol Based on Personas and Nielsen's Heuristics

机译:设计决策和可用性问题的交流:基于角色和尼尔森启发式的协议

获取原文

摘要

Although both agile developers and UX designers have a common concern regarding to build software with quality, they usually have different viewpoint of the user experience and usability. We have proposed a protocol in which personas and Nielsen's heuristics were used as a common vocabulary between designers and developers (SCRUM team) for the communication of recommendations and/or design solutions. We have adopted action research to conduct our research, performing a workshop and interviews to study the feasibility of the proposal; and later two case studies to compare and evaluate the use and non-use the protocol. In the final, adding to the case study comparison, we interviewed the SCRUM team who revealed that the protocol improved the understanding of recommendations and the Nielsen's heuristics contributed to objectively communicate the main problems of interaction.
机译:尽管敏捷开发人员和UX设计人员在构建高质量软件方面都有共同的关注点,但他们通常对用户体验和可用性有不同的看法。我们提出了一个协议,其中角色和Nielsen的启发式方法被用作设计师和开发人员(SCRUM团队)之间用于建议和/或设计解决方案交流的通用词汇。我们已采取行动研究进行研究,进行了研讨会和访谈,以研究该提案的可行性;以及随后的两个案例研究,以比较和评估使用和不使用该协议。最后,除了案例研究的比较之外,我们还采访了SCRUM团队,他们发现该协议增进了对建议的理解,而Nielsen的启发式方法有助于客观地传达交互的主要问题。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号