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A Gesture Control Framework Targeting High-Resolution Video Wall Displays

机译:针对高分辨率视频墙显示器的手势控制框架

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This recent advances in display and user interface technologies create new opportunities for participatory urban planning. Whereas touch screens enable direct screen interactions for intuitive remodeling of urban simulations, high resolution video walls offer true-to-life or human-scale scenario visualizations. Multi-touch screen environments finally function as an interactive user interface for the entire urban simulation pipeline. However intuitive and preferably natural interactions for simple reconfiguration, overarching tool management or complex tool interaction remain a major challenge. For this reason we have implemented a gesture recognition framework that uses multimodal input devices to satisfy all gesture use cases and integrates a display management system for seamless interaction with our multi-screen infrastructure. To understand the implications of this novel approach, we conducted preliminary user trials with urban planning experts and technicians. The results indicated that the system provides a fluid and natural user experience for exploring and analyzing urban planning data.
机译:显示和用户界面技术的最新发展为参与性城市规划创造了新的机会。触摸屏可实现直接的屏幕交互,以直观地重塑城市模拟,而高分辨率的视频墙则提供逼真的或人类比例的场景可视化效果。最后,多点触摸屏环境可作为整个城市模拟管道的交互式用户界面。然而,对于简单的重新配置,总体工具管理或复杂的工具交互而言,直观且最好是自然的交互仍然是主要挑战。因此,我们已经实现了一种手势识别框架,该框架使用多模式输入设备来满足所有手势用例,并集成了一个显示管理系统,以便与我们的多屏幕基础架构进行无缝交互。为了了解这种新颖方法的含义,我们与城市规划专家和技术人员进行了初步的用户试用。结果表明,该系统为探索和分析城市规划数据提供了流畅自然的用户体验。

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