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Learning torque control in presence of contacts using tactile sensing from robot skin

机译:使用来自机器人皮肤的触觉来学习存在接触时的扭矩控制

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Whole-body control in unknown environments is challenging: Unforeseen contacts with obstacles can lead to poor tracking performance and potential physical damages of the robot. Hence, a whole-body control approach for future humanoid robots in (partially) unknown environments needs to take contact sensing into account, e.g., by means of artificial skin. However, translating contacts from skin measurements into physically well-understood quantities can be problematic as the exact position and strength of the contact needs to be converted into torques. In this paper, we suggest an alternative approach that directly learns the mapping from both skin and the joint state to torques. We propose to learn such an inverse dynamics models with contacts using a mixture-of-contacts approach that exploits the linear superimposition of contact forces. The learned model can, making use of uncalibrated tactile sensors, accurately predict the torques needed to compensate for the contact. As a result, tracking of trajectories with obstacles and tactile contact can be executed more accurately. We demonstrate on the humanoid robot iCub that our approach improve the tracking error in presence of dynamic contacts.
机译:在未知环境中的全身控制具有挑战性:无法预料的与障碍物的接触会导致跟踪性能变差,并可能对机器人造成物理损坏。因此,用于(部分)未知环境中的未来人形机器人的全身控制方法需要例如通过人造皮肤来考虑接触感测。但是,将皮肤测量中的接触转换为物理上容易理解的数量可能会遇到问题,因为需要将接触的确切位置和强度转换为扭矩。在本文中,我们提出了一种替代方法,可以直接学习从皮肤和关节状态到扭矩的映射。我们建议使用接触力的线性叠加的接触混合方法来学习具有接触的此类逆动力学模型。所学习的模型可以利用未校准的触觉传感器来准确地预测补偿接触所需的扭矩。结果,可以更精确地执行对具有障碍物和触觉接触的轨迹的跟踪。我们在人形机器人iCub上证明了我们的方法可以改善存在动态接触时的跟踪误差。

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