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Effects of Somatosensory Video Games on Simple Reactions of Institutional-Dwelling Older Adults with Mild-Cognitive Impairments

机译:体感视频游戏对居住在机构中的轻度认知障碍成年人的简单反应的影响

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The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.
机译:这项研究的目的是了解对有轻度认知障碍的制度化老年人使用体感视频游戏(SVG)的结果。每周两次完成二十分钟的SVG,历时八周。标尺掉落反应时间测试(RDRTT)用于测量患有轻度认知障碍的成年人的简单反应。结果表明,参与者在8周的SVG干预后明显改善了他们的简单反应。研究得出的结论是,使用SVG是增强对轻度认知障碍的制度化老年人的反应能力的潜在工具。

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