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Mining Movement Patterns from Video Data to Inform Multi-agent Based Simulation

机译:从视频数据中挖掘运动模式以通知基于多智能体的仿真

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Multi-agent Based Simulation (MABS) is concerned with the utilisation of agent based technology for the purpose of running simulations of real world scenarios. The challenge is in encoding the agents so that they operate as realistically as possible. The work described in this paper is directed at the mining of movement information from video data which can then be used to encode the operation of agents operating within a MABS framework. More specifically mechanisms are described to firstly mine "movement patterns" from videos of rats contained within in closed environment and secondly to utilise this information in the context of a simple MABS to support the study of animal behaviour.
机译:基于多智能体的仿真(MABS)与基于智能体的技术的利用有关,用于运行现实世界场景的仿真。挑战在于对代理进行编码,以使它们尽可能实际地运行。本文描述的工作针对从视频数据中提取运动信息,然后可以将其用于对在MABS框架内运行的代理的操作进行编码。更具体地描述了机制,该机制首先从封闭环境中所包含的大鼠的视频中挖掘“运动模式”,其次在简单的MABS的背景下利用此信息来支持动物行为的研究。

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