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iRest: Interactive rehabilitation and assessment tool

机译:iRest:交互式康复和评估工具

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The ability to perform activities of daily living such as eating, drinking or writing is limited after a stroke. Rehabilitation is to encourage the recovery process and to define effective rehabilitation procedures, quantitative assessment should be included. Conventional assessment scales such as Fugl-Meyer and Motor Assessment Scale have several limitations as the scales are subjective, provide only rough estimates, and are highly dependent on the ability of the trained physiotherapist; making it difficult to quantify impairment and disability. Using these methods, small changes due to stroke are often undetected. Therefore, precise and objective measurement of motor impairment is needed to monitor and quantify the patient's progress. This paper presents the design and development of an interactive rehabilitation and assessment tool, iRest. This system does not use any robotic actuator but only uses a small DC motor to generate vibration. Three robotic assessment modules were developed as a virtual reality (VR) environments namely Draw I, Draw Diamond and Draw Circle. The design of this VR considers the required movement in activities of daily living, including isolated and combined movements.
机译:中风后,进行日常活动(如进食,饮水或写作)的能力受到限制。康复是为了鼓励康复过程并定义有效的康复程序,应包括定量评估。传统的评估量表(例如Fugl-Meyer和运动评估量表)存在一些局限性,因为该量表是主观的,仅提供粗略的估计,并且高度依赖于受过训练的物理治疗师的能力;难以量化损伤和残障。使用这些方法,通常不会检测到由于中风引起的微小变化。因此,需要精确而客观地测量运动障碍,以监测和量化患者的病情。本文介绍了交互式康复和评估工具iRest的设计和开发。该系统不使用任何机器人致动器,而仅使用小型直流电动机来产生振动。开发了三个机器人评估模块作为虚拟现实(VR)环境,分别是Draw I,Draw Diamond和Draw Circle。该VR的设计考虑了日常生活活动中所需的运动,包括孤立运动和组合运动。

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