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Combining Online Learning and Equilibrium Computation in Security Games

机译:安全游戏中将在线学习与均衡计算相结合

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Game-theoretic analysis has emerged as an important method for making resource allocation decisions in both infrastructure protection and cyber security domains. However, static equilibrium models defined based on inputs from domain experts have weaknesses; they can be inaccurate, and they do not adapt over time as the situation (and adversary) evolves. In cases where there are frequent interactions with an attacker, using learning to adapt to an adversary revealed behavior may lead to better solutions in the long run. However, learning approaches need a lot of data, may perform poorly at the start, and may not be able to take advantage of expert analysis. We explore ways to combine equilibrium analysis with online learning methods with the goal of gaining the advantages of both approaches. We present several hybrid methods that combine these techniques in different ways, and empirically evaluated the performance of these methods in a game that models a border patrolling scenario.
机译:博弈论分析已成为在基础设施保护和网络安全领域做出资源分配决策的重要方法。但是,基于领域专家的输入定义的静态均衡模型存在缺陷。它们可能是不准确的,并且随着情况(和对手)的发展它们不会随着时间的推移而适应。在与攻击者频繁互动的情况下,从长远来看,使用学习方法来适应对手所揭示的行为可能会导致更好的解决方案。但是,学习方法需要大量数据,可能在一开始就表现不佳,并且可能无法利用专家分析的优势。我们探索将平衡分析​​与在线学习方法相结合的方法,以期获得两种方法的优势。我们提出了几种混合方法,这些方法以不同的方式组合了这些技术,并在模拟边界巡逻场景的游戏中通过经验评估了这些方法的性能。

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