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Combining Online Learning and Equilibrium Computation in Security Games

机译:在安全游戏中结合在线学习和均衡计算

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Game-theoretic analysis has emerged as an important method for making resource allocation decisions in both infrastructure protection and cyber security domains. However, static equilibrium models defined based on inputs from domain experts have weaknesses; they can be inaccurate, and they do not adapt over time as the situation (and adversary) evolves. In cases where there are frequent interactions with an attacker, using learning to adapt to an adversary revealed behavior may lead to better solutions in the long run. However, learning approaches need a lot of data, may perform poorly at the start, and may not be able to take advantage of expert analysis. We explore ways to combine equilibrium analysis with online learning methods with the goal of gaining the advantages of both approaches. We present several hybrid methods that combine these techniques in different ways, and empirically evaluated the performance of these methods in a game that models a border patrolling scenario.
机译:游戏理论分析已成为在基础设施保护和网络安全域中进行资源分配决策的重要方法。但是,基于来自域专家的输入定义的静态平衡模型具有缺点;它们可以不准确,并且随着情况(和对手)的发展,他们不会随着时间的推移而得到适应。在与攻击者经常交互的情况下,使用学习适应对手揭示的行为可能导致长期的解决方案。但是,学习方法需要大量数据,可能在开始时表现不佳,并且可能无法利用专家分析。我们探讨了在线学习方法结合均衡分析的方法,其目的是获得两种方法的优势。我们提出了几种混合方法,以不同的方式结合这些技术,并经过明确评估了在模型中模拟边界巡逻方案的游戏中这些方法的性能。

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