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Realtime shape-enhanced shading of large scale skinned meshes with fast normal updating

机译:大型蒙皮网格物体的实时形状增强阴影,具有快速法线更新

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Shape exaggeration is highly expected in many applications such as cultural heritage, cartography, educational demos, game etc. Although there have been some research on shape-exaggerated shading, most of them are too slow for real-time applications when large scale meshes are involved. We notice the bottleneck is updating of surface normal. Based on this observation, we present a real-time shape-exaggerated shading method for large scale skinned meshes. The key component is a fast normal updating method tailored for skinned meshes. Experimental results show that our method can generate shading results that are comparable to existing methods in real-time.
机译:在文化遗产,制图学,教育演示,游戏等许多应用中,都强烈期望形状夸张。尽管已经对形状夸张的底纹进行了一些研究,但是当涉及到大型网格时,对于实时应用而言,大多数它们太慢了。 。我们注意到瓶颈正在更新表面法线。基于此观察,我们提出了一种用于大型蒙皮网格物体的实时形状放大阴影方法。关键组件是为蒙皮网格物体量身定制的快速法线更新方法。实验结果表明,我们的方法可以实时生成与现有方法相当的着色结果。

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