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A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level

机译:一种使用低成本Arduino微控制器进行反馈延迟测量的方法:经验教训:延迟受视频比特率和游戏级别的影响

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摘要

Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system's feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.
机译:通过研究云游戏QoE,我们发现视频压缩比特率和已玩游戏级别显着影响系统的反馈延迟。我们提供了一种新颖的低成本方法,可以使用流行的Arduino微控制器平台准确地测量用户命令与系统响应之间的延迟,并以吸取的教训作为未来云游戏实验室研究的总结。

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