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Large Scale Interactive Modeling and Visualization of Cities: Can it be done?

机译:大规模的互动建模与城市可视化:是否可以完成?

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Earlier research showed that the use of 3D gaming technology could improve understanding between the customer/stakeholder and engineering teams in the early concept engineering phase of systems engineering. This research is extending that work by collecting high resolution aerial and ground based scans of a city, and integrating that data into a 3D gaming engine for simulation of the actual use of a city. The goal of this research is to develop a platform that would inform city managers, urban planners, healthcare workers, first responders, or even insurance companies before and during large-scale emergencies. This paper will describe the research agenda and the progress to date.
机译:早期的研究表明,3D游戏技术的使用可以提高客户/利益相关者和工程团队在系统工程的早期概念工程阶段之间的理解。该研究通过收集了一个城市的高分辨率空中和地面的扫描来扩展该工作,并将该数据集成到3D游戏引擎中,以模拟城市的实际使用。本研究的目标是开发一个平台,可通知城市管理人员,城市规划师,医疗保健工人,第一个响应者,甚至在大规模紧急情况下和甚至是保险公司。本文将描述研究议程和迄今为止的进展。

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