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A real-time 5-views HD 1080p architecture for 3D-HEVC Depth Modeling Mode 4

机译:用于3D-HEVC深度建模模式4的实时5视图高清1080p架构

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The 3D video coding increases significantly the complexity of the coding process when compared to 2D video coding. The emergent 3D-High Efficiency Video Coding (3D-HEVC) standard, which is an extension of the High Efficiency Video Coding (HEVC) standard, inserts new tools in the coding process to better deal with 3D video characteristics. This increase in complexity poses new challenges to attend real-time applications constrains, mainly in software solutions, and thus hardware acceleration is necessary to achieve the performance and energy requirements. This paper presents a hardware architecture for the Depth Modeling Mode (DMM) 4 of the 3D-HEVC emergent standard. The designed architecture is capable to encode all available block sizes in parallel by compounding results of smaller blocks into bigger ones. The architecture was divided in two steps: the Texture Average Calculator and the Contour Computation Step, working in a macro pipeline fashion. The proposed architecture was synthesized for an Altera Stratix V FPGA and is capable to process up to six HD 1080p views in real time.
机译:与2D视频编码相比,3D视频编码显着增加了编码过程的复杂性。新兴的3D-高效视频编码(3D-HEVC)标准是对高效视频编码(HEVC)标准的扩展,它在编码过程中插入了新工具,以更好地处理3D视频特性。复杂性的增加给实时应用带来了新的挑战,主要是在软件解决方案中,因此,硬件加速对于实现性能和能耗要求是必不可少的。本文介绍了3D-HEVC紧急标准的深度建模模式(DMM)4的硬件体系结构。通过将较小块的结果混合为较大块的结果,设计的架构能够并行编码所有可用块的大小。该体系结构分为两个步骤:“纹理平均计算器”和“轮廓计算步骤”,它们以宏管道方式工作。拟议的架构是为Altera Stratix V FPGA合成的,能够实时处理多达六个高清1080p视图。

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