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Development of rapid prototyping slicing software based on STL model

机译:基于STL模型的快速原型切片软件的开发。

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An adaptive slicing algorithm based on stereo lithography (STL) model was proposed. The main principle is, firstly, reestablishing the topological information of STL model. Then the intersection points were calculated and sequenced by using intersection points' tracking method and marking method. The slicing thickness was automatically controlled according to the area deviation ratio between two adjacent slices. Then the adaptive slicing process based on STL model was implemented. Based on the algorithms, a rapid prototyping slicing software STLSlicer based on STL model was developed. With real cases, it is demonstrated that the software runs stably with high efficiency and good reliability.
机译:提出了一种基于立体光刻模型的自适应切片算法。主要原理是,首先,重建STL模型的拓扑信息。然后利用交叉点的跟踪方法和标记方法对交叉点进行计算和排序。根据两个相邻切片之间的面积偏差比自动控制切片厚度。然后实现了基于STL模型的自适应切片过程。基于该算法,开发了基于STL模型的快速原型切片软件STLSlicer。通过实际案例证明,该软件运行稳定,效率高,可靠性高。

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