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An Investigation into the use of a Gamifled Revision Solution for Primary School Mathematics and its Experimental Comparison to Traditional Revision Methods

机译:Gamifled修订解决方案在小学数学中的使用情况调查及其与传统修订方法的实验比较

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This paper discusses the design and implementation of a gamified revision application based on a comprehensive literature review and in-depth analysis of previous case studies in the field of educational games. An experiment was devised to quantitatively compare the application with traditional paper-based revision methods, and an extensive set of results were collected and evaluated. It was concluded that not only can the use of gamified solutions provide superior motivation and engagement when used in an educational setting, but that they have the potential to provide through immediate feedback a system that encourages learning on a question-by-question basis, an aspect which cannot be rivalled by traditional techniques.
机译:本文在全面的文献综述和对教育游戏领域以前案例研究的深入分析的基础上,讨论了游戏化修订应用程序的设计和实现。设计了一个实验,以对应用程序与传统的基于纸张的修订方法进行定量比较,并收集并评估了广泛的结果。结论是,在教育环境中使用游戏化解决方案时,不仅可以提供出色的动力和参与度,而且还可以通过即时反馈提供鼓励在逐个问题的基础上进行学习的系统。这是传统技术无法比拟的。

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