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Template-based traditional building component modelling

机译:基于模板的传统建筑构件建模

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Creating 3D object models is a crucial in many areas such as computer graphics, virtual reality, animations, and computer aided design(CAD). In this paper, we discuss our ongoing research on creating traditional building component modelling using component templates. We developed a prototype system that can create building component templates by editing fundamental 3D object primitives using the open source CAD software FreeCAD. Once a building component template is created, it will be segmented and anlalyzed to select the unit shapes that are commonly and frequently used for a variety of component templates, and they will be registered back into the primitive database so that they can be used in creating other templates in the future. Our system provides easy-to-use editing tool that a user can create the shape of the building component and then the system automatically generate a set of parameters necessary to describe the shape. Our experience showed that users can easily create the component templates they desire to make in a few minutes.
机译:在许多领域,例如计算机图形,虚拟现实,动画和计算机辅助设计(CAD)中,创建3D对象模型都是至关重要的。在本文中,我们讨论了我们正在进行的有关使用组件模板创建传统建筑组件建模的研究。我们开发了一个原型系统,可以通过使用开源CAD软件FreeCAD编辑基本3D对象基元来创建建筑组件模板。创建建筑组件模板后,将对其进行分段和分析以选择各种组件模板常用和常用的单元形状,并将它们重新注册到原始数据库中,以便可以将它们用于创建将来的其他模板。我们的系统提供了易于使用的编辑工具,用户可以创建建筑物部件的形状,然后系统自动生成描述形状所需的一组参数。我们的经验表明,用户可以在几分钟内轻松创建所需的组件模板。

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