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Some Tractable Win-Lose Games

机译:一些贸易胜利游戏

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摘要

Finding a Nash equilibrium in a bimatrix game is PPAD-hard (Chen and Deng, 2006 [5], Chen, Deng and Teng, 2009 [6]). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and Valiant, 2005 [1]). However, there do exist polyno mial time tractable classes of win-lose bimatrix games - such as, very sparse games (Codenotti, Leoncini and Resta, 2006 [8]) and planar games (Addario-Berry, Olver and Vetta, 2007 [2]). We extend the results in the latter work to K_3,3 minor-free games and a subclass of K_5 minor-free games. Both these classes strictly contain planar games. Further, we sharpen the upper bound to unambiguous logspace UL, a small complexity class contained well within polynomial time P. Apart from these classes of games, our results also extend to a class of games that contain both K_3,3 and K_5 as minors, thereby covering a large and non-trivial class of win-lose bimatrix games. For this class, we prove an upper bound of nondeterministic logspace NL, again a small complexity class in P. Our techniques axe primarily graph theoretic and use structural characterizations of the considered minor-closed families.
机译:在Bimatrix游戏中找到纳什均衡是PPAD-Hard(陈和邓,2006 [5],陈,邓和腾,2009 [6])。问题,即使仅限于Win-Lose Bimatrix游戏,仍然是PPAD-Hard(Abbott,Kane和Valiant,2005 [1])。但是,确实存在Polyno Mial Time Tractable类的Win-Limatrix游戏 - 例如,非常稀疏的游戏(CodeNotti,Leoncini和Resta,2006 [8])和平面游戏(Addario-Berry,Olver和Vetta,2007 [2 ])。我们将后一部工作的结果扩展到K_3,3次要游戏和K_5次要免费游戏的子类。这两个课程严格含有平面游戏。此外,我们将上限绑定到明确的Logspace UL,一个小型复杂性等级在多项式时间P.除了这些类别的游戏中,我们的结果还扩展到一类包含K_3,3和K_5作为未成年人的游戏,因此,涵盖了一类大而非琐碎的胜利Bimatrix游戏。对于这个课程,我们证明了非确定的Logspace NL的上限,再次成为P.我们的技术斧头的小型复杂性等级,主要是图形理论并使用被考虑的轻封闭家庭的结构特征。

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