communication complexity; game theory; internetworking; mobile ad hoc networks; O(k ln lnk) discovery latency; O(ln ln k) active slots; P-Game; Pick-up Game; active slot minimization; constant fraction; discovery latency improvement; energy consumption; latency minimization; neighbor discovery protocol; neighbor estimation; neighbor group; neighbor-discovery process; neighboring node ID collection; opportunistic encounter-based mobile ad-hoc networking; optimum active slots; optimum delay; Delays; Energy consumption; Estimation; Mobile handsets; Protocols; Upper bound; Vectors;
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