首页> 外文会议>IEEE World Congress on Services >Computational Complexity Analysis of the Graph Extraction Algorithm for 3D Segmentation
【24h】

Computational Complexity Analysis of the Graph Extraction Algorithm for 3D Segmentation

机译:3D分割图提取算法的计算复杂度分析

获取原文

摘要

The problem of partitioning images intohomogenous regions or semantic entities is a basic problem foridentifying relevant objects. Visual segmentation is related tosome semantic concepts because certain parts of a scene arepre-attentively distinctive and have a greater significance thanother parts. Unfortunately there are huge of papers for 2Dimages and segmentation methods and most graph-based for2D images and few papers for spatial segmentation methods. We attempt to search a certain structures in the associatededge weighted spatial graph constructed on the image voxels, such as minimum spanning tree. The major concept used ingraph-based 3D clustering algorithms is the concept ofhomogeneity of regions. For color 3D segmentation algorithmsthe homogeneity of regions is color-based, and thus the edgeweights are based on color distance. Early graph-basedmethods use fixed thresholds and local measures in finding a3D segmentation. Complex grouping phenomena can emergefrom simple computation on these local cues. A number ofapproaches to segmentation are based on finding compactclusters in some feature space. A recent technique usingfeature space clustering first transforms the data by smoothingit in a way that preserves boundaries between regions. Our previous works are related to other works in the sense ofpair-wise comparison of region similarity. In this paper weextend our previous work by adding a new step in the spatialsegmentation algorithm that allows us to determine regionscloser to it. We use different measures for internal contrast of aconnected component and for external contrast between twoconnected components than the measures. The key to the wholealgorithm of spatial segmentation is the honeycomb. The preprocessingmodule is used mainly to blur the initial RGBspatial image in order to reduce the image noise by applying a3D Gaussian kernel. Then the segmentation module createsvirtual cells of prisms with tree-hexagonal structure defined onthe set of the imag- voxels of the input spatial image and aspatial triangular grid graph having tree-hexagons as cells ofvertices.
机译:将图像划分为均匀区域或语义实体的问题是识别相关对象的基本问题。视觉分割与某些语义概念有关,因为场景的某些部分预先经过精心设计,与其他部分相比具有更大的意义。不幸的是,关于2D图像和分割方法的论文很多,而大多数基于图的2D图像的论文很少,而关于空间分割方法的论文则很少。我们尝试在图像体素上构造的关联边缘加权空间图中搜索某些结构,例如最小生成树。基于图形的3D聚类算法使用的主要概念是区域同质性的概念。对于彩色3D分割算法,区域的均匀性基于颜色,因此边缘权重基于颜色距离。早期的基于图的方法使用固定的阈值和局部量度来查找3D分割。通过对这些局部线索的简单计算就可以出现复杂的分组现象。许多分割方法都是基于在某些特征空间中找到紧凑簇。使用特征空间聚类的最新技术首先通过平滑数据以保留区域之间边界的方式来转换数据。从区域相似度的成对比较的意义上讲,我们以前的作品与其他作品有关。在本文中,我们通过在空间分割算法中增加新步骤来扩展以前的工作,该算法使我们能够确定更接近它的区域。与连接度量相比,我们对互连组件的内部对比度和两个连接组件之间的外部对比度使用了不同的度量。整体空间分割算法的关键是蜂窝。预处理模块主要用于对初始RGB空间图像进行模糊处理,以通过应用3D高斯核减少图像噪声。然后,分割模块创建具有树六边形结构的棱镜的虚拟像元,该虚拟像元定义在输入空间图像和以树六边形作为顶点的像元的三角三角形网格图的集合上。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号