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OFF-ROAD VEHICLE DYNAMICS MOBILITY SIMULATION WITH A COMPACTION BASED DEFORMABLE TERRAIN MODEL

机译:基于压缩的可变形地形模型的越野汽车动力学运动仿真

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This paper discusses the terramechanics models developed to incorporate a physics-based, three dimensional deformable terrain database model with vehicle dynamics mobility simulation software. The vehicle model is contained in Chrono, a research-grade C++ based Application Programming Interface (API) that enables accurate multibody simulations. The terrain database is also contained in a C++ based API, and includes a general tire-terrain interaction model which is modular to allow for any tire model that supports the Standard Tire Interface (STI) to operate on the terrain. Furthermore, the ability to handle arbitrary, three dimensional traction element geometry allows for tracked vehicles (or vehicle hulls) to also interact with the deformable terrain. The governing equations of the terrain are based on a soil compaction model that includes both the propagation of subsoil stresses due to vehicular loads, and the resulting visco-elastic-plastic stress/strain on the affected soil volume. Non-flat, non-homogenous and non-uniform soil densities, rutting, repeated loading and strain hardening effects are all captured in the vehicle mobility response as a result of the general 3-D tire/terrain model developed. Pedo-transfer functions allow for the calculation of the soil mechanics model parameters from existing soil measurements. This terrain model runs at near real-time speed, due to parallel CPU and GPU implementation. Results that exercise the force models developed with the 3-D tire geometry are presented and discussed for a kinematically driven tire and a full vehicle simulation.
机译:本文讨论了开发的地形力学模型,该模型将基于物理学的三维可变形地形数据库模型与车辆动力学迁移率仿真软件结合在一起。车辆模型包含在Chrono中,Chrono是研究级的基于C ++的应用程序编程接口(API),可实现精确的多体仿真。地形数据库也包含在基于C ++的API中,并且包括通用的轮胎-地形交互模型,该模型经过模块化设计,以允许支持标准轮胎接口(STI)的任何轮胎模型在地形上运行。此外,处理任意三维牵引元件几何形状的能力允许履带车辆(或车体)也与可变形地形相互作用。地形的控制方程基于土壤压实模型,该模型既包括由于车辆载荷引起的地基应力的传播,也包括在受影响的土壤体积上产生的粘弹塑性应力/应变。作为开发的通用3D轮胎/地形模型的结果,非平坦,非均质和非均匀的土壤密度,车辙,反复加载和应变硬化效应都体现在车辆的机动性响应中。 Pedo传递函数允许从现有的土壤测量值中计算土壤力学模型参数。由于采用并行CPU和GPU,该地形模型以接近实时的速度运行。提出并讨论了以3D轮胎几何形状开发的力模型的结果,并针对运动学驱动的轮胎和完整的车辆仿真进行了讨论。

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