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Gamification of Incentives and Mechanism Design in Systems Engineering

机译:系统工程中奖励和机制设计的赌博机构

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In this paper, gamification is examined as a possible training and education tool for internal and external organization communication. A review of gamification is conducted, with a focus on its use in teaching, as well as its relationship to various systems engineering research areas. Simple games related to Systems Engineering are introduced to demonstrate how mathematical principles associated with decision analysis can be incorporated. Finally, an outline for a game is proposed that incorporates the essence of the mathematically rigorous methods of mechanism design and value-driven design. Future work is discussed including a path towards human studies.
机译:本文审查了粮食化,作为内部和外部组织通信的可能培训和教育工具。对游戏处理进行了审查,重点关注其在教学中的使用,以及其与各种系统工程研究领域的关系。介绍了与系统工程相关的简单游戏,以展示可以合并与决策分析相关的数学原理。最后,提出了一个游戏的轮廓,其中包含了机制设计和价值驱动设计的数学严格方法的本质。讨论了未来的工作,包括对人类研究的道路。

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