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Sense: An Interactive Learning Application That Visualizes the Nerve Supply of Face

机译:感:可视化面部神经供给的交互式学习应用程序

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Human Nervous System is one of the basic yet most difficult topics in medical education. With millions of neurons from varied origins, pathways and types regulating different functions, it is the least understood system of human body. Among all the organs, the face has a dense nerve innervations in a compact area making it a challenge for students to gain the required anatomical expertise. The Sense project is an effort made to overcome this challenging task by enabling interactive learning with the help of an intuitive user interface. The ability to learn and test the anatomical knowledge based on a novel three-dimensional head with particle flow animations to visualize nerve impulse propagation makes this application stand out from the conventional and interactive methods of anatomy education. This paper presents the design and development of this application using the Unity 3D game engine. Possible future improvements for evaluation are also discussed.
机译:人体神经系统是医学教育中最基本但最困难的主题之一。数以百万计的神经元来自不同的起源,途径和类型,调节着不同的功能,因此它是对人体了解最少的系统。在所有器官中,脸部在狭窄区域具有密集的神经支配,这对学生获得所需的解剖学专业知识构成了挑战。 Sense项目是通过在直观的用户界面的帮助下进行交互式学习来克服这一艰巨任务的一项努力。基于具有粒子流动画的新型三维头部来学习和测试解剖学知识的能力,以可视化神经冲动的传播,使得该应用程序从传统的和互动的解剖学教育方法中脱颖而出。本文介绍了使用Unity 3D游戏引擎进行此应用程序的设计和开发。还讨论了将来可能进行的评估改进。

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