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Adaptive Volumetric Video Streaming Platform

机译:自适应体积视频流平台

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This paper proposes an adaptive volumetric video streaming platform including real-time tracking, adaptive source view selection, DASH streaming, GPU accelerated view synthesis, HEVC decoding and view-dependent rendering. Volumetric use case supports 3 degree of freedom immersive experience with additional limited translational movement. The proposed adaptive streaming platform is built on advanced view synthesis technologies and DASH-based adaptive streaming to enhance the immersive experience while reducing the overall transmission bandwidth. The GPU acceleration further enables real-time view synthesis, HEVC decoding and view rendering. The simulation results verify that the proposed adaptive solution can utilize the bandwidth more efficiently. As a result, a more consistent viewing experience with high quality volumetric video content and low interactive latency can be delivered to the user. The platform has been demonstrated in the 2019 Mobile World Congress and 2nd VR ecosystems and standards workshop in April 2019.
机译:本文提出了一种自适应体积视频流平台,包括实时跟踪,自适应源视图选择,划线流,GPU加速视图合成,HEVC解码和视图依赖性渲染。体积用例支持3种自由度的自由体验,具有额外限制的平移运动。所提出的自适应流媒体平台基于高级视图综合技术和基于DASH的自适应流,以增强沉浸式体验,同时降低整体传输带宽。 GPU加速度进一步实现了实时视图合成,HEVC解码和视图渲染。仿真结果验证所提出的自适应解决方案可以更有效地利用带宽。结果,可以向用户传送具有高质量的体积视频内容和低交互等待时间的更一致的观看体验。该平台已在2019年2019年4月在2019年2019年移动世界大会和第二次VR生态系统和标准研讨会中进行了演示。

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