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Adaptive Volumetric Video Streaming Platform

机译:自适应体积视频流平台

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This paper proposes an adaptive volumetric video streaming platform including real-time tracking, adaptive source view selection, DASH streaming, GPU accelerated view synthesis, HEVC decoding and view-dependent rendering. Volumetric use case supports 3 degree of freedom immersive experience with additional limited translational movement. The proposed adaptive streaming platform is built on advanced view synthesis technologies and DASH-based adaptive streaming to enhance the immersive experience while reducing the overall transmission bandwidth. The GPU acceleration further enables real-time view synthesis, HEVC decoding and view rendering. The simulation results verify that the proposed adaptive solution can utilize the bandwidth more efficiently. As a result, a more consistent viewing experience with high quality volumetric video content and low interactive latency can be delivered to the user. The platform has been demonstrated in the 2019 Mobile World Congress and 2nd VR ecosystems and standards workshop in April 2019.
机译:本文提出了一种自适应体积视频流平台,包括实时跟踪,自适应源视图选择,DASH流,GPU加速视图合成,HEVC解码和视图依赖渲染。体积用例支持3个自由度的沉浸式体验以及额外的有限平移运动。拟议的自适应流媒体平台建立在高级视图合成技术和基于DASH的自适应流媒体之上,可在降低总传输带宽的同时增强沉浸式体验。 GPU加速进一步实现了实时视图合成,HEVC解码和视图渲染。仿真结果验证了所提出的自适应解决方案可以更有效地利用带宽。结果,可以将具有高质量体积视频内容和低交互延迟的更一致的观看体验传递给用户。该平台已在2019年世界移动通信大会和2019年4月举行的第二届VR生态​​系统和标准研讨会上进行了演示。

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