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Cool Hunting the Kids' Digital Playground: Datamining and the Privacy Debates in Children's Online Entertainment Sites

机译:酷狩猎孩子的数字游乐场:Datamining和儿童在线娱乐网站的隐私辩论

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This paper takes up the social and theoretical implications surrounding the information management practices found within children's online entertainment sites. Although the increasing integration of information and data gathering systems is oriented towards enhancing organizational efficiency and consumer service provisions, explicating the administration of online gaming community information infrastructures reveals the threats of "digital redlining" or "weblining". Empirical data from ongoing case studies of popular children's game sites are presented to reflect on discourses of privacy, data protection and the ethical dimensions of data mining. These issues are seen as especially relevant in view of the recent implementation of national privacy legislation which apply to children's online culture. Child users are not only highly targeted by data mining and market research practices but also disadvantaged by a limited awareness of the legal and ethical implications of their online interactions with commercial spaces.
机译:本文占据了儿童在线娱乐网站内的信息管理实践的社会和理论含义。虽然信息和数据收集系统的越来越越来越多的整合,旨在提高组织效率和消费者服务条款,但透析在线游戏社区信息基础设施的管理揭示了“数字红细胞”或“Webleining”的威胁。举办了对流行儿童游戏网站的持续案例研究的经验数据,反思了隐私,数据保护和数据挖掘的道德方面的话语。鉴于最近实施适用于儿童在线文化的国家隐私法例,这些问题被视为特别相关。儿童用户不仅受到数据挖掘和市场研究实践的高度目标,而且还受到对与商业空间的在线互动的合法和道德影响的有限认识。

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