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Development of sensory effect representing system adapting user preferences and device capability

机译:表现出用户偏好和设备能力的系统的感官效果

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Making films in 3D has become popular and successful by providing 3D effects. Even by providing more effects on top of the 3D effects, it is possible to provide more immersion in terms of user experience by adding sensory effects other than the traditional video and audio. Especially, 4D movies which includes sensory effects, such as wind, vibration, lighting, scent and so on, can stimulate human sensory system by deployed sensory effect devices such as fans, motion chairs, lighting devices and scent generators. As for sensory effects, sensory effect devices have different capacities and performances. Moreover, users also have their own preferences on sensory effects in consuming multimedia. The system proposed in this paper can adapt the capacity of the sensory effect devices and the preference of the consumers. By using this system, users can have different effects even though the 4D media has single descriptive sensory effect metadata.
机译:通过提供3D效果,将3D中的电影变得流行和成功。甚至通过在3D效果的顶部提供更多效果,即使通过添加除传统视频和音频以外的感觉效果,可以在用户体验方面提供更多浸入。特别是,包括感觉效应的4D电影,如风,振动,照明,气味等,可以通过部署的感官效果装置刺激人类感官系统,例如风扇,运动椅,照明装置和气味发生器。对于感官效应,感官效果装置具有不同的容量和性能。此外,用户还对消费多媒体的感官效果有自己的偏好。本文提出的系统可以适应感官效果装置的能力和消费者的偏好。通过使用此系统,即使4D介质具有单个描述性感官效果元数据,用户也可以产生不同的效果。

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