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A Survey on GPU Techniques in Astronomical Data Processing

机译:天文数据处理GPU技术调查

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When GeForce256 was issued in 1999, NVIDIA first proposes the concept of GPU (Graphics Processor Unit), and then a large number of complex application requirements make the whole industry flourishing. This paper first presents the development of GPU, and then briefly introduces and compares two popular development platform of GPU: CUDA (Compute Unified Device Architecture) C and OpenCL (Open Computing Language), and finally summarizes the successful applications of GPU computing in astronomy. And in the conclusions, it also presents that the problems about branch prediction capability, the larger cache and shared memory and the thread particle size may be solved in the further research about GPU computing.
机译:当GeForce256于1999年发布时,NVIDIA首先提出了GPU(图形处理器单元)的概念,然后大量复杂的应用要求使整个行业蓬勃发展。本文首先提出了GPU的发展,然后简要介绍并比较GPU的两个流行的发展平台:CUDA(计算统一设备架构)C和OpenCL(开放计算语言),最后总结了GPU计算在天文中的成功应用。在结论中,它还提出了关于分支预测能力,较大的高速缓存和共享存储器以及螺纹粒度的问题可以在关于GPU计算的进一步研究中来解决。

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