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A Case Study of Interactive Tabletops in Education: Attitudes, Issues of Orientation and Asymmetric Collaboration

机译:互动式桌面教育案例研究:态度,定位问题和不对称协作

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This paper is concerned with the exploration of an educational table-top application designed to facilitate collaboration amongst young learners while they learn about the "Plants of Cyprus". The application was used by 28 third-graders during a scheduled visit at the Cyprus Center of Environmental Research and Education. We report empirical findings concerning the participants' interactions around the table as well as their attitudes regarding the activity. Findings demonstrated that the students collaborated intensively in completing the task and they were overwhelmingly positive about the experience. The paper discusses issues of orientation of the on-display learning artifacts, which encouraged learners to move at a new location around the table to "correct" the orientation. Also, the study raises concerns regarding asymmetrical forms of collaboration, where peers dominated the activity despite the equal access on the tabletop surface.
机译:本文关注于教育桌面应用程序的探索,该应用程序旨在促进年轻学习者学习“塞浦路斯植物”时的协作。 28个三年级学生在塞浦路斯环境研究与教育中心的计划访问期间使用了该应用程序。我们在桌子周围报告有关参与者互动的经验结果以及他们对活动的态度。调查结果表明,学生们在完成任务方面进行了深入的合作,并且他们对体验给予了极大的肯定。本文讨论了展示式学习工件的方向问题,这些问题鼓励学习者在桌子周围的新位置移动以“校正”方向。此外,该研究引起了人们对不对称协作形式的担忧,尽管桌面上的访问量均等,但同伴仍主导着活动。

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