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A Haptic Rendering Method in Medical Complex Scene

机译:医疗复杂场景中的触觉渲染方法

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The paper presents a hap tic rendering method in medical complex scene. With the development of virtual surgery, the hap tic interaction of virtual medical scene through a convenient way becomes an important requirement. On the one hand, our approach introduces an efficient mechanism to collect buffer in the process of marching cubes. On the other hand, an improved hap tic camera view by culling with spatial partitioning is proposed to keep down the size of hap tic rendering. Moreover, the dynamic proxy algorithm is introduced to calculate the contact force between hap tic device and virtual object. Simulation results show that this method could achieve stable contact in medical complex scene.
机译:提出了一种在医疗复杂场景中的触觉渲染方法。随着虚拟手术的发展,通过便捷的方式实现虚拟医学场景的触觉交互成为重要的要求。一方面,我们的方法引入了一种在行进多维数据集的过程中收集缓冲区的有效机制。另一方面,提出了通过利用空间划分来剔除的改进的触觉相机视图,以减小触觉渲染的尺寸。此外,引入了动态代理算法来计算触觉设备与虚拟对象之间的接触力。仿真结果表明,该方法能够在医疗复杂场景中实现稳定的接触。

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