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Shift Scheduling and Employee Rostering: An Evolutionary Ruin Stochastic Recreate Solution

机译:转移调度和员工分册:进化毁灭和随机重新创建解决方案

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For decades, since the inception of the field, scheduling problems have been solved with a variety of techniques. Many proven algorithms to these problems exist; however, there is no single method to solve all the vast variety of problems that exist across many sub-fields with differing datasets. In this paper we apply Evolutionary Ruin & Stochastic Recreate, equipped with a Exponential Monte Carlo acceptance criterion control mechanism, to a real-world employee scheduling problem. The combinatorial possibilities of parameterisation are very large — the Taguchi design of experiments method is used to examine a subset of those possibilities within a limited runtime budget. Evolutionary Ruin and Stochastic Recreate has not previously been applied to the specific scheduling domain of employee scheduling and rostering: the effect of different parameter values on runtime behaviour is investigated. The proposed approach is able to find close to optimal solutions to shift scheduling and employee rostering problems.
机译:几十年来,由于该领域的初始,已经以各种技术解决了调度问题。存在许多经过验证的这些问题的算法;但是,没有解决所有着各种各样的跨越许多子领域中存在具有不同的数据集的问题没有单一的方法。在本文中,我们应用了进化的废墟和随机重新创建,配备了指数蒙特卡罗验收标准控制机制,以实现真实的员工调度问题。参数化的组合可能性非常大 - 实验方法的Taguchi设计用于检查有限的运行时预算中这些可能性的子集。以前还没有应用进化的废墟和随机重新创建的员工调度和起作用的具体调度领域:研究了不同参数值对运行时行为的影响。所提出的方法能够找到接近最佳解决方案来转移调度和员工的起步问题。

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