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Extending Participatory Design Principles to Structured User-Generated Content

机译:将参与式设计原则扩展为结构化用户生成的内容

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The long tradition of research on participative design dates back to 1970 s and has traditionally investigated software development within organizational settings. In this context, many approaches to engaging users in software development were proposed and evaluated, leading to the establishment of principles of participative design. Recently, the proliferation of content-producing technologies such as social media and crowdsourcing has led to the explosion of user-generated content (UGC). In this paper we discuss how UGC settings differ substantially from the organizational environment in which principles of participative design have been originally developed. Developing systems that harness UGC presents unique challenges of user engagement generally not present in organizational settings. We thus identify the need for research extending participative design principles to the context of user-generated content.
机译:参与设计的漫长传统可以追溯到1970年代,并在组织环境中传统上调查了软件开发。在这种情况下,提出并评估了许多从事软件开发中使用者的方法,导致建立参与设计原则。最近,诸如社交媒体和众群等内容生产技术的扩散导致了用户生成的内容(UGC)。在本文中,我们讨论了UGC设置如何从最初开发的参与设计原则的组织环境大大不同。利用UGC的开发系统通常在组织设置中呈现出用户参与的独特挑战。因此,我们确定需要研究将参与设计原则扩展到用户生成内容的背景。

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