首页> 外文会议>International Conference on Information, Intelligence, Systems and Applications >Developing an adaptive serious game based on students' bio-feedback
【24h】

Developing an adaptive serious game based on students' bio-feedback

机译:根据学生的生物反馈制定自适应严肃的比赛

获取原文

摘要

This paper describes the design and development of an educational game that is adapted based on the psychophysiological measures of the player. The particular measurements are collected using a bio-feedback device and they consist of skin conductance, skin temperature, and heart rate. The adaptation of the game aims to increase the engagement of the players by making the game more challenging when they are feeling bored or nervous. The proposed system will be evaluated in a series of activities in tertiary education.
机译:本文介绍了一种基于玩家的心理生理学措施改编的教育游戏的设计和开发。使用生物反馈装置收集特定的测量,并且它们由皮肤传导,皮肤温度和心率组成。游戏的适应旨在通过使游戏在感觉乏味或紧张时更具挑战性来增加球员的参与。建议的系统将在高等教育中的一系列活动中进行评估。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号